sKillz-R-Us

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View
sKillz-R-Us Calendar

Below is the link to post all of your nefarious doings as the months go by in Hotlanta.

Dates that are in the past have been grayed out. Then three lines below date consist of Team/Al's timeline/GG's timeline.

https://docs.google.com/spreadsheets/d/1h4w-yQ_aJe7UR7odojaZidOUtV8k6yOOopFAIomOOrU/edit?usp=sharing

View
Fast Food Fight

The afternoon starts off with <u>Al</u> and<u> JD</u> hanging out at the shop. Old and new war stories of previous runs and misadventures are exchanged as JD deals out hands with an old deck of playing cards that was found. Betting is always a most to keep the attention of the adrenaline junkies, and Al bets a revolver that he heisted off of the <u>Scorching Dead</u>'s base. With such high stakes, both runners pull out the stops to try and ensure their hands are well stocked. However, JD's CPU processes to fast for Al to slip by with a little palming, and she calls him out on trying to slip in an extra ace. Upon winning the hand, JD gladly takes the revolver and stashes it away.

<u>Roger</u> phones in and, with his usual charm, gives the details of a scheduled meeting with <u>Mr. George Hampton</u> of <u>Hampton Holistic Healthcare</u>. Apparently, he lost something very important to him and needed help finding it.

Upon arriving at Hampton Holistic Healthcare, the pair were instantly hit with the multitude of smells and sights of a shamanistic shop as well as the slightly ruffled Mr. Hampton. At first, the elf didn't notice the customer's entrance, but after Al's introductions, he was a flurry with getting them back to his office so he could explain what was going on.

Apparently, the <u>Fratelli Family</u> had been running a protection ring in the area and Hampton was late on making his payment. As an incentive, the Fratellis took Hampton's 17 year old daughter, <u>Moxie</u>.

-Al's bleeding heart

-JD agreeing if she can make some heart's bleed

-Make it look like someone else

-Grab sniper and invextigate with fly spy

-Kinkos across the street

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.